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At the event, we spent time socializing with head FTC MD volunteers, and other FTC teams. We met some teams that we’ve interacted with in the past at competitions, such as Duval Astrotigers and Green Machine Reloaded. We also met some new teams that were excited to work with us, such as Dark Matters. We talked about the game and some differences from previous years were noted. The game is very hard to set up and not having the correct setup could easily mess up our autonomous. The biggest difference this year is that there will only be an 8 second delay between autonomous and teleop. There is no warning for pinning, trapping or blocking which is easy to do in this game. Lastly, every team is required to have an on/off switch that is not built into the modules.